
Dream of ME!
A downloadable Prototype for Windows
(Disclaimer: The following game is an EARLY PROTOTYPE and is not a reflection of the final product. As such, any/all content found within it is subject to change, modification and/or deletion.
This prototype contains flashing images that may be triggering for those with photosensitive epilepsy. If you, or anyone in your family, have an epileptic condition, please consult a trusted medical physician prior to playing. )
โWho am I, and why did I wake up in a bathroom stall?โ
PRJCT_PHNTM is a Visual Novel and complementary Parkour Rhythm game being developed for PC. As the player, you must recover forgotten memories and unearth the secrets of once-familiar surroundings through a series of rhythm-based parkour rhythm levels.
The prototype will be 5-10 minutes long and features "Fractured Conscience", a slow-paced beatmap to let players try out the mechanics and get a taste of what's to come with two more maps being added as testing progresses.
Additionally, we also plan to have both a Jira board ๐ข๐ฏ๐ฅ Google Form so you can give us direct critique and send bug reports of things you managed to break, or chance upon.
Bug Form (Google): https://forms.gle/qZwy8yRHFi4SKDPNA
If you'd like to be added to the Jira Board, leave a comment below and I'll get you signed on.
Thanks again for reading and we hope to see you on the next track!
- OSAKA, Project Lead & UI Design
Updated | 6 days ago |
Status | Prototype |
Platforms | Windows |
Release date | 6 days ago |
Authors | OSAKA-6, KnightMageX |
Genre | Rhythm, Visual Novel |
Made with | Unreal Engine, Adobe Photoshop, Clip Studio Paint, Adobe Illustrator |
Tags | Male protagonist, Narrative, Prototype, relationship, secrets, Short, Side Scroller, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard |
Accessibility | Color-blind friendly, Subtitles |
Links | Twitter/X |
Download
Install instructions
unzip the 'Dream of ME Playtest Build (0.0.2).zip' folder to your desired drive
Click on the folder named 'PlaytestBuild'
Click on 'PHNTM.exe' to start the prototype
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